Package-level declarations
Types
Called when an entity comes in to view of a player.
Called when an entity goes out of view of a player.
An event that is called when a request is made to authenticate a player with the given username.
Called when the given player changes game mode.
Called when a player sends a chat message (not a command).
Called when a block is damaged by a player.
Called when a cooldown is set on usage of the given item for the given player.
Called when a player logs in and a player object has been constructed for them.
Called when a player has been authenticated, but they have not yet had a player object constructed for them.
Called when a player moves.
Called when the connection to a player is lost.
Called when the given player updates the server about the status of the resource pack that the server has sent them.
Called when the server updates the available commands for the player.
Called when a plugin message is received from a client.