Package-level declarations
Types
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Represents the difficulty of a world. That being a measure of how difficult it is to play the game (though this is not always accurate).
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interface EntityContainer
Something that contains entities.
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A game mode that a player may be in that determines specific things to do with what the player is able to do, such as being able to build, fly, not take damage, or fly through walls.
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interface World : BlockContainer, FluidContainer, BiomeContainer, BlockEntityContainer, EntityContainer, ForwardingAudience, GameRuleHolder
Represents a loaded world.
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interface WorldBorder
The area around a world that prevents players from venturing too far into the wilderness.
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interface WorldManager
The world manager for this server. Can be used to retrieve loaded worlds, or to load, save and update existing worlds.