Package-level declarations

Types

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Represents the difficulty of a world. That being a measure of how difficult it is to play the game (though this is not always accurate).

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interface EntityContainer

Something that contains entities.

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A game mode that a player may be in that determines specific things to do with what the player is able to do, such as being able to build, fly, not take damage, or fly through walls.

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interface Spawner

An object that can spawn entities.

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interface WorldBorder

The area around a world that prevents players from venturing too far into the wilderness.

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interface WorldManager

The world manager for this server. Can be used to retrieve loaded worlds, or to load, save and update existing worlds.