additions

@Contract(value = "_, _ -> this", mutates = "this")
inline fun BiomeEffects.Builder.additions(sound: SoundEvent, builder: AmbientAdditionsSettings.Builder.() -> Unit): BiomeEffects.Builder

Applies the given builder to an ambient additions settings builder, builds the result, and sets the ambient additions settings to the built result.

Return

this builder

Parameters

sound

the sound

builder

the builder

See also