Package-level declarations
Types
Settings for ambient sounds that may play randomly when in the biome, with a fixed chance.
Settings for ambient mood sounds that will play whilst in certain biomes.
Settings for ambient particles in biomes.
A biome is a region in a world with distinct geographical features.
Something that contains biomes.
The effects for a biome. These control various things, including colouring, ambient particles, sounds, and music.
All the built-in vanilla biomes.
A modifier for the colouring of grass within a biome.
A form of precipitation that applies in a climate.
A modifier for temperature in a climate.
Functions
Applies the given builder to an ambient additions settings builder, builds the result, and sets the ambient additions settings to the built result.
Applies the given builder to a new climate builder and sets the climate to the built instance.
Applies the given builder to a new effects settings builder and sets the effects settings to the built instance.
Applies the given builder to an ambient mood settings builder, builds the result, and sets the ambient mood settings to the built result.
Applies the given builder to an ambient particle settings builder, builds the result, and sets the ambient particle settings to the built result.